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Trends in Security Information
The HSD Trendmonitor is designed to provide access to relevant content on various subjects in the safety and security domain, to identify relevant developments and to connect knowledge and organisations. The safety and security domain encompasses a vast number of subjects. Four relevant taxonomies (type of threat or opportunity, victim, source of threat and domain of application) have been constructed in order to visualize all of these subjects. The taxonomies and related category descriptions have been carefully composed according to other taxonomies, European and international standards and our own expertise.
In order to identify safety and security related trends, relevant reports and HSD news articles are continuously scanned, analysed and classified by hand according to the four taxonomies. This results in a wide array of observations, which we call ‘Trend Snippets’. Multiple Trend Snippets combined can provide insights into safety and security trends. The size of the circles shows the relative weight of the topic, the filters can be used to further select the most relevant content for you. If you have an addition, question or remark, drop us a line at info@securitydelta.nl.
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Gambling and betting activities
Gambling and betting activities are classified as a type of leisure activities. The aim of gambling and betting activities is to gamble or bet on a particular event or occurrence, and consequently win money. The main difference between gambling and betting is that with gambling, players gamble on a seemingly random probability of something happening (such as Blackjack or slot machines). Whereas with betting, players bet on a foreseeable outcome of an event (such as with dog or horse racing). To illustrate, an individual playing roulette gambles on the outcome of a certain colour, which cannot be predicted or influenced, whilst placing a bet on the outcome of a soccer match requires a certain amount of analysis and knowledge of the game. Gambling and betting activities occur in a variety of locations, such as casinos, online websites and racetracks.
Related keywords: poker, stud poker, three card poker, lottery, craps, baccarat, keno, Texas hold ‘em.
Gambling and betting activities are classified as a type of leisure activities. The aim of gambling and betting activities is to gamble or bet on a particular event or occurrence, and consequently win money. The main difference between gambling and betting is that with gambling, players gamble on a seemingly random probability of something happening (such as Blackjack or slot machines). Whereas with betting, players bet on a foreseeable outcome of an event (such as with dog or horse racing). To illustrate, an individual playing roulette gambles on the outcome of a certain colour, which cannot be predicted or influenced, whilst placing a bet on the outcome of a soccer match requires a certain amount of analysis and knowledge of the game. Gambling and betting activities occur in a variety of locations, such as casinos, online websites and racetracks.
Related keywords: poker, stud poker, three card poker, lottery, craps, baccarat, keno, Texas hold ‘em.
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